Crypt of the Necrodancer: Early Impressions

Crypt of the Necrodancer video created on version: v.0.370 Alpha

Crypt of the Necrodancer genre blends rhythm based mechanics with rogue like/lite much more successfully than Limp Bitzkit's attempt at blending rap and rock. Think traditional turn based rogue like/lites but each beat of the game's music is it's own turn. It's a simple, but very well executed catch that adds a lot of flavor to the game.

The pixel art is gorgeous, with detailed textures and animations, the up beat electronic music, though seemingly off themed from the game's more fantastical setting, is catchy and works well with the designed mechanics. If you're not a fan of the music (because you are probably insane), you can always play your own music which the game will build stages out of.

Crypt of the Necrodancer also comes with a variety of different modes and features for you to explore, including hardcore, training, and a pile of items and upgrades to unlock. Even as an early access (or perhaps, especially because), it feels very complete. Further improvements from this point will feel more like free DLC than the game subsidizing for missing content.

Overall, Crypt of the Nectrodancer is a very unique take on the rogue like/lite genre. It executes it's genre blending perfectly, offering easy to understand, but challenging mechanics, catering to the hardcore a beginners.

- Excellent music
- Great pixel art
- Unique genre blending
- Lots of features and promotes replay

- Those unfamiliar with rogue-like/lites could find this repetitive
- Custom music could use some tweaking

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Steam Store page for Crypt of the Necrodancer


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